Hello I am Responding to the inquiry for play testers.
here's a list of gripes or problems:
I find the fact the fuel info being a random negative number popping up is distracting.
Since there is no way to refuel the mechanic I assume is that if you waste time going to other places you will run out I find difficult for players to find that fuel management mechanic intresting.
What's the deal with goop , If I can run out why? I don't make it seems super unfair. If I could never run out why is it there?
The Game is not challenging me in any fun way. I feel no pressure to deliver the goop.
Movement is boring since your incredibly limited on the direction you can from all the barriers.
There is no fuel management. The popup you see is about the charge or expense of fuel. I guess that needs to be conveyed better. Its money management.
Not sure I understood the point about the goop. I guess that's another thing that needs clear communication. Is it not clear that you are delivering it to the clients? You get a certain amount at the start of day at for a charge.
The challenge for now is that you need to pay a rent amount every week in game, so you need to earn that money. This is a very early prototype, so I plan on adding upgrades and other mechanics for player to engage with.
Thanks again for playing the game and leaving feedback. Very helpful.
Hi I wouldn't mind play testing again , One thing I will add I was unaware of the rent mechanic but to me it seems like your kinda of delay all of the challenge into one singular moment in a way
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Hello I am Responding to the inquiry for play testers.
here's a list of gripes or problems:
I find the fact the fuel info being a random negative number popping up is distracting.
Since there is no way to refuel the mechanic I assume is that if you waste time going to other places you will run out I find difficult for players to find that fuel management mechanic intresting.
What's the deal with goop , If I can run out why? I don't make it seems super unfair. If I could never run out why is it there?
The Game is not challenging me in any fun way. I feel no pressure to deliver the goop.
Movement is boring since your incredibly limited on the direction you can from all the barriers.
Hello,
Thanks for your very helpful comments.
There is no fuel management. The popup you see is about the charge or expense of fuel. I guess that needs to be conveyed better. Its money management.
Not sure I understood the point about the goop. I guess that's another thing that needs clear communication. Is it not clear that you are delivering it to the clients? You get a certain amount at the start of day at for a charge.
The challenge for now is that you need to pay a rent amount every week in game, so you need to earn that money. This is a very early prototype, so I plan on adding upgrades and other mechanics for player to engage with.
Thanks again for playing the game and leaving feedback. Very helpful.
Hi I wouldn't mind play testing again , One thing I will add I was unaware of the rent mechanic but to me it seems like your kinda of delay all of the challenge into one singular moment in a way
I have updated the game with a bunch of changes. See the description for a changelog. I'd appreciate you giving it another try.